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Wallpaper Armor
WiC Armor Icon Armor
Classes WiC Icon Armor Heavy Heavy tank
WiC Icon Armor Medium Medium tank
WiC Icon Armor Light Light tank
WiC Icon Armor Transport Armored transport
WiC Icon Armor Amphibious Amphibious transport
Tactics Mechanized warfare

The armor role specializes in armored fighting vehicles. One of the main purposes of the armor role is to destroy the enemy to take and hold ground.

Tanks are mainly used for combating other tanks and killing lightly armored vehicles. Tanks are the main providers of ground firepower; they are a strong presence on the ground with unparalleled armor protection. The mobility of modern tanks allows them to pursue the concept of breakthrough and maneuver warfare.

Armored and amphibious transports are best used in conjunction with infantry role players. These vehicles are mainly used to provide fire support for infantry units and provide anti-air support for armored units. They are also highly mobile, which lets them aid units in fast paced assaults

The armor role is considered one of the best roles to use for rushing into a battle and for taking command points. The armor role is also best used in conjunction with the support role, mainly because of the support role's access to repair tanks and anti-air units.

The armor role logo is a shield, the same as the heavy tank icon.

Armor classesEdit

Heavy tankEdit

WiC USA IconM1A1 Abrams WiC USSR IconT-80U WiC NATO IconLeopard 2A4
  • Cost: 1200 reinforcement points

WiC Icon Armor Heavy Heavy tanks are the main ground combat unit for a team. They are highly resistant to damage from most units, with the exception of anti-tank infantry and heavy attack helicopters. Notably, heavy tanks are not very effective at destroying other heavy tanks (unless aiming at the enemy tank's rear armor) so it's advisable to target other units, especially heavy anti-air vehicles.

Offensive: High-Explosive Anti-Tank shell
WiC Ability HEAT Fires a HEAT Shell that is powerful against light armor but not very effective against heavy armor.
Defensive: Smoke screen
WiC Ability Smoke Screen Tank Launches smoke mortars that hide the vehicle from view. Lasts for 15 to 20 seconds.

Medium tankEdit

WiC USA IconM60A3 Patton WiC USSR IconT-62 WiC NATO IconChieftain Mk 5
  • Cost: 800 reinforcement points

WiC Icon Armor Medium Medium tanks are nowhere as strong as heavy tanks, so for this reason they don't fare well as front-line units. The medium tank also lacks the anti-tank missile offensive ability possessed by the light tank, so this further diminishes the medium tank's utility on the battlefield. The medium tank's offensive ability can devastate an infantry squad, but it is often difficult to line up a shot, and it's also somewhat rare to encounter a situation where this ability will be useful. The WP/Frag shell can also deal moderate damage to light vehicles, though it's difficult to hit moving targets.

Offensive: White Phosphorous shell (USA, NATO) or Frag-High Explosive round (USSR)
WiC Ability WP Round WP shells create deadly clouds of burning smoke, while the Frag-HE rounds simply explode. Both are deadly against infantry.
Defensive: Smoke screen
WiC Ability Smoke Screen Tank Launches smoke mortars that hide the vehicle from view. Lasts for 15 to 20 seconds.

Light tankEdit

WiC USA IconM551A1 Sheridan WiC USSR IconPT-76 WiC NATO IconFV101 Scorpion
  • Cost: 600 reinforcement points

WiC Icon Armor Light Light tanks are the fastest class of tanks. But they are also the weakest; they are incapable of facing direct hits from medium and heavy tanks, and their armaments can't even do sufficient damage to heavily armored units. They also need to flank units in order to do sufficient damage. But their special ability makes up for their lack of damage dealing main armament.

Offensive: Shillelagh missile (USA), AT-4 Spigot (USSR) or HESH (High Explosive Squash Head) round (NATO)
WiC Ability Light Tank Missile These weapons allow light tanks to do more serious damage to heavy armor.
Defensive: Smoke screen
WiC Ability Smoke Screen Tank Launches smoke mortars that hide the vehicle from view. Lasts for 15 to 20 seconds.

Armored transportEdit

WiC USA IconM2A2 Bradley WiC USSR IconBMP-2 WiC NATO IconFV510 Warrior
  • Cost: 750 reinforcement points

The WiC Icon Armor Transport armored transport is a good choice for armored commanders, who often team up with infantry. The armored transports cannon can also fire on helicopters. But, helicopters can easily take out the armored transport, killing anyone inside.

Offensive: TOW missile (USA), AT-5 Spandrel (USSR) or Sabot rounds (NATO)
WiC Ability Armored Transport Missile The TOW and AT-5 are wire-guided missiles, while Armored-Piercing Rounds are alternate ammunition for the main cannon.
Defensive: Smoke screen
WiC Ability Smoke Screen Launches smoke mortars that hide the vehicle from view. Lasts for 15 to 20 seconds.

Amphibious transportEdit

WiC USA IconAAVP7A1 WiC USSR IconBTR-80 WiC NATO IconSpähpanzer Luchs
  • Cost: 650 reinforcement points

WiC Icon Armor Amphibious Amphibious transports are capable of traveling through bodies of water. While somewhat slow, they are well armored against infantry and light vehicles. Heavy vehicles, attack helicopters and anti-tank weapons are the weakness to amphibious transports, so use them only when you need to travel across water or if you need to wipe out a squad of infantry.

Offensive: MK-19 grenade launcher (USA), or High Explosive Incendiary (HEI) rounds (USSR, NATO)
WiC Ability Grenade Barrage The MK-19 targets an area, while HEI rounds add blast damage and fire effects to normal attacks. Both are effective against infantry and light vehicles.
Defensive: Smoke screen
WiC Ability Smoke Screen Launches smoke mortars that hide the vehicle from view. Lasts for 15 to 20 seconds.

See alsoEdit

VTE
World in Conflict and World in Conflict: Soviet Assault
Games World in Conflict · Soviet Assault · Complete Edition
Content Campaign missions (Soviet Assault missions) · Characters · Locations · Multiplayer maps · Soundtrack ("Everybody Wants to Rule the World") · World War III (Battles)
Gameplay Factions (United States · Soviet Union · NATO) · Roles (Infantry · Support · Armor · Air) · Command point · Tactical aid · Units
Developers Massive Entertainment (Ground Control · MassTech) · Sierra Entertainment · Swordfish Studios · Ubisoft
Community Massgate · Mods · Custom multiplayer maps