The BTR-80 is a wheeled 8x8 Soviet Amphibious Armored Personnel Carrier (AAPC). It was designed and put into production in 1986. The BTR-80 is one of the best APCs in the world. Fully amphibious and can transport 10 armed infantry units.
The BTR-80 is the Soviet Union's choice for dealing with infantry and transporting infantry through bodies of water. The BTR-80 proves lethal against infantry and helicopters, as well as Troop Transports. The 14.5mm KPVT Heavy MG is capable of firing conventional armor piercing rounds and incendiary rounds that can kill enemy infantry quickly. The BTR-80's HMG has a high rate of fire, but it fires in burst-mode instead. It's most likely for accuracy. The BTR-80 is equipped with strong armor. Strong enough for it to stop bullets and deliver infantry into the battlefield. But the BTR-80 should try to avoid contact with any kind of tank be it light or heavy. If the said tanks are already badly damaged, then you can give them the green light to attack the said targets. The BTR-80's best bet at killing units is against infantry, transports, and helicopters. Other units are just too dangerous too engage without support.
The BTR-80 is capable of doing all mentioned above, but the BTR-80 is slower than it's real-life counterpart. The BTR-80 is one of the most flexible units in WiC, due its amphibious abilities. The BTR-80 can transport infantry into the fray in just a few minutes (or seconds). The BTR-80 has fairly good Line of Sight, but still less than that of infantry on foot. A fact worth noting is that if you're working with a good infantry player, then the BTR-80 does the job quite well.
Unit Statistics and CapabilitiesEdit
Offensive: Incendiary Rounds 30 Second Recharge
Orders the BTR-80 to fire specialized Incendiary Rounds. It is more effective against infantry than conventional bullets, since each Incendiary Round carries flammable liquid (kinda like Napalm).
Defensive:Smoke Screen 45 Second Recharge
Fires Smoke grenades that hide the vehicle from the view of enemy units.
BTR-80 Field characteristics:
- Cost: 650 Reinforcement Points
Air: 1000 Reinforcement Points
Infantry: 850 Reinforcement Points
Support: 1000 Reinforcement Points
- Firepower: Low Overall
- Hit Points: 1102
- Speed: Slow-Medium
- Armor: Light-Medium
- Weapon Range: Medium
- Line Of Sight: Medium