FANDOM


WiC Infantry Demo Demolition engineer
  • American demolition engineer
  • Soviet demolition engineer
  • NATO demolition engineer
WiC Icon Infantry Demo Specialist infantry
Faction WiC USA Icon Small United States
WiC USSR Icon Small Soviet Union
WiC NATO Icon Small NATO
Role WiC Infantry Icon Infantry
WiC Support Icon Support
Cost(s)
WiC Infantry Icon 600 WiC Support Icon 600
WiC Armor Icon 900 WiC Air Icon 900
Properties
Hit points 490
Speed Slow (20/100)
Line of sight Short
Combat
Armament(s) M16A2/M203 (USA)
AKM/GP-30 (USSR)
FAMAS/M203 (NATO)
Firepower Low
Weapon range Short
Special Abilities
Offensive: Demolition charge
WiC Ability Demo Charge Places a large amount of explosives at the target location. The charge can be triggered remotely by the engineer and is powerful enough to bring down most buildings, as well as any nearby units.
Defensive: Sprint
WiC Ability Sprint The demolition engineer moves at double speed, but cannot engage enemies for the duration of the ability.

A demolition engineer is an individual soldier who carries a rifle and has the ability to plant demolition charges to blow up structures and units as well.

WeaponsEdit

USA: M16A2/M203

USSR: AKM/GP-30

NATO: FAMAS/M203

SpecialsEdit

A demolition engineer has 2 specials: Demolition Charge and Sprint.

  • Demolition Charge: Orders the combat engineer to place a large amount of explosives at the target location. The charge can be remotely controlled by the engineer.
    • Extremely powerful, can destroy a heavy tank if placed near one; this is also a good strategy: if you have an engineer, place c4 on a command point, and if it gets captured, detonate the c4 and then try to recapture.
    • Cannot destroy helicopters.
    • Recharge time: 30 seconds, 26 seconds, 21 seconds, 17 seconds, and 14 seconds, depending on rank.
  • Sprint: The demolition engineer moves at double speed, but cannot engage enemies for the duration of the ability.
    • Lasts 10 seconds.
    • Is a defensive ability.
    • Recharge time: 20 seconds, 17 seconds, 14 seconds, 11 seconds, and 9 seconds, depending on rank.

StatisticsEdit

  • Cost for Infantry commanders: 600
  • Cost for Armor commanders: 900
  • Cost for Air commanders: 900
  • Cost for Support Commanders: 600
  • HP: 490 HP
  • Speed: Slow
  • Sight Range: Medium
  • Firing Range: Medium
  • Power against infantry: Low
  • Power against vehicles: Low
  • Power against tanks: Low
  • Power against helicopters: Low

Strategy for Demolition EngineersEdit

Demolition Engineers are not suitable for open combat. However, they can be used to plant charges on command points, so that when the enemy comes to capture it, you can blow up all the units around it. They can also be used to destroy vital bridges, forcing the enemy to spend time and effort on finding a new route. But other than that, demolition engineers are virtually useless in combat. The rifle can do little damage against most infantry and vehicles.

MultiplayerEdit

Demolition engineers are rarely seen in domination matches. Therefore, the strategy for the demolition engineer is extremely limited. However, they are more likely may appear in assault or tug of war matches.

VTE
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